Daniel is a software developer with a background in architectural design. Daniel is skilled at creating web applications, immersive visualizations (Virtual Reality), and software extensions of a variety of forms. He has experience with building information models (BIM), CAD support, and has extensive experience with the implementation of the BIM planning, programming, and project system, ONUMA. Daniel’s background also includes developing presentation materials, project education/outreach, research and development, and full-stack development. His interests lie in 3D modeling, visualization, video game programming, app creation, hiking, travel, virtual reality, and learning about new technologies.
University of California, Berkeley
Bachelor of Arts in Architecture